intro_to_im_09-28-16
Intro to IM
Place: Inside the teaching lab that is hidden somewhere deep in the Arts Center
Time: Wednesday, September 28, 2016, 2:40pm – 5:20pm
Forword
- Checking attendance
Interaction Design (lecture)
- Design Disciplines/Fields of Design
- Design Approaches
- Designing Interactions – 20 Interaction Design hints
- Sketching interfaces: flow chart diagram, stencils…
- Early prototyping
- Make your design fun-to-use…
- The Vitruvian virtues: Firmitas, Utilitas, Venustas (SOLID, USEFUL, BEAUTIFUL)
- Remember Rams: Less is more!
- Visual Hierarchy
- Have the courage to fail – Failing means learning
- Be ready to say no
Intro: How to (not) use a 3D printer
A few great examples of what 3D printers can be used for…
- Cilllia – 3d printed hair
Intro: How to use a laser-cutter
HackLab – Debugging Session
- Soldering workshop (tools and how-to)
- General tips and building tricks
Homework
- Finish the stupid pet trick
- Read chapter 2 of Designing Interactions by Bill Moggridge (DesigningInteractions_2.pdf – available via NYU classes / also check out: http://www.designinginteractions.com/download)
- Read: Mandel-GoldenRules.pdf (available via NYU Classes)
intro_to_im_09-28-16.txt · Last modified: 2024/06/28 19:11 by 127.0.0.1